Glinda, the Wizard and the Adepts followed Ozma and Dorothy into the palace, and they asked Lady Aurex and Ervic to join them. After Ozma had told of her adventures in trying to prevent war between the Flatheads and the Skeezers, and Glinda had told all about the Rescue Expedition and the restoration of the three Adepts by the help of Ervic, a serious consultation was held as to how the island could be made to rise. "I've tried every way in my power," said Ozma, "but Coo-ee-oh used a very unusual sort of magic which I do not understand. She seems to have prepared her witchcraft in such a way that a spoken word is necessary to accomplish her designs, and these spoken words are known only to herself." "That is a method we taught her," declared Aurah the Adept. "I can do no more, Glinda," continued Ozma, "so I wish you would try what your sorcery can accomplish." "First, then," said Glinda, "let us visit the basement of the island, which I am told is underneath the village." A flight of marble stairs led from one of Coo-ee-oh's private rooms down to the basement, but when the party arrived all were puzzled by what they saw. In the center of a broad, low room, stood a mass of great cog- wheels, chains and pulleys, all interlocked and seeming to form a huge machine; but there was no engine or other motive power to make the wheels turn. Copyright © 2004-2005 Classic Book Library |